The trouble with doing art and Eve: I can't do both at the same time.
Unlike my stories and many of my blog posts, which are written during particular classes I have where I can get away with splitting my attention between writing and listening, art consumes a hell of a lot of my biological RAM. While I may have Eve running on the PC and Photoshop open on the Mac beside it (or be sketching manually, for that matter) I can spare little more attention than what is required to keep up with light chatting.
Which is why I got pissed off because an alliance-mate got pissed off at me for not being around to save his ship from destruction on a gate last night. I wasn't even on comms at the time because it was late: I was working afk and had no intention of getting dragged out into runs which could take longer than I can afford (I'm late enough to class because the bloody bus schedules are still iffy due to construction on the route, never mind the all too frequent days I happen to sleep clear through my alarms. Like today).
I really have no defense: if I was serious about my work, I'd have Eve off and be wholly focussed with something I can sing along to running on the sound-system. But I like being able to chat with people; the friends I've made through Eve are as real as the people I hang out with in the pub.
Lesson 1: if you're going to be logged in to idly chat on Eve, use an alt you don't mind people knowing about
Lesson 2: if there's someone logged in who isn't in the fleet or on comms, do not assume they will be there immediately to pull your arse out of the fire
I've been reworking my website in prep for using it as an online portfolio in my search for a job. Alas, this means other non-degree work has to take a passenger seat for a bit: attempting to get a job after I finally finish college is kind of an important priority, even if most of my apps will be going to games-design companies. With a long holiday off from classes coming up at the end of this week, I should hopefully be able to get everything done which needs to be done. And my laptop and tablet will be coming with me on the train down to London for the Bastards meetup this weekend; hopefully I can find a place to plug into the wall so I can get a little more work done on the Hellcats pin-up calendar (the pencil-works are looking fantastic, by the way, and if you want to see a scanned-quality low-res untouched prelim, I could be persuaded to drop you a link for, say, a million ISK...)
I can't tell if I'm joking there. I suppose if Mynxee threatens GBH upon me for that, it's a joke; if not, then the offer stands ;)
In addition to that, my writing style has come around to bite me: rarely do I plot stories out in advance, and Thicker Than Blood is far from being an exception. It's reached the point where I'd damn well better know what's going on, which means I have to sit down, take what I've written so far, the bits of plot I do have already in place and the ending I have planned, and find the clearest possible route using all that as a sort of orienteering map. Hopefully, what already exists won't need to be altered any; but my writing philosophy stands: If it's too good to be changed to better the whole, it wasn't worth writing in the first place. I have the same approach to art. And hopefully, you won't all be disappointed with the results ^_^
In related news: the Hellcats has a corp logo, now. It will be appearing on merch in the Hellcats store (maybe in The Bastards store, too, but that's being discussed still) once I get the high-res version done. It's already appearing on our corp-standardised forum sigs.
Update: now in high-res!
I know I'll be claiming a t-shirt for myself ;D